Thread dedicated to provide an overview of supported nodes for EEVEE as well as examples and idea’s to for node-setups. You can read what nodes are supported in EEVEE on: Nodes Support in the Blender 2.80 manual.
Be free to add your own idea as follows (Try to avoid to much discussion so readers have a nice overview);
Add a screenshot of the node-setup with also a render example in the same screen.
A llittle description
I start with a simple example:
Layer Weights are supported. With Layer Weights you can define features of a material on grazing angle and facing angle. In this example here I give the grazing angle a bit of a darker colour and give the facing angle a bit more roughness than the grazing angle. The latter one is for artistic purpose and inspired on the idea MicroRoughness. (Hope it doesn’t end up in a big discussion).
I’ll add more every now and then.