little cop & girl,... cartoon

still working on this guy… =]

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update


Pretty cute. the arms look a little ‘tense’ though, they look a little bit too far away from his upper body

Pretty cute. the arms look a little ‘tense’ though, they look a little bit too far away from his upper body

is it better now? at least for the girl?



new updates, I know that the hands are retarded.

altered her scale, gave her some chest, and shoes, someone on IRC said that they look like zombies in disguise, this is because I will revisit everything after i make basic models :evilgrin:

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a newer update, hehe… no white piece.

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It looks good.

                         It looks good.                                      

I need crit on this, please guys crit this work, i’m discovering mistakes and eliminating them.

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I think the cop needs some stuff, beside from the emblem on the hat, you wouldn’t know he’s a cop. He needs things like a belt with cuffs, a radio, pistol, etc. as well as a badge. I also think he needs to have his shirt tucked in, I have never seen an officer look “casual.” The last thing I see are his pants, they look a little short, they should be at least to the top of the shoes. Other than that they look pretty good for cartoon models.

as well as a badge.
alright, a badge, he is a traffic cop =]

I also think he needs to have his shirt tucked in, I have never seen an officer look “casual.”
done

they look a little short, they should be at least to the top of the shoes.
alright.

will update this later with the rendered image. later.

PS: that’s a good crit, thanks!

here goes a new update…


Looks like the eyes might have gotten scaled down, they don’t quite fit the holes in the the mesh of the face anymore and you can see the inside of the head.

They both look a little hunched over. Might wanna tilt their spines back a little

http://qemum.org/Cop_26.png

fixed noses & others.
http://qemum.org/Cop_27.png

ps: ahhh I made a lot of posts here.

I like this !

new stuff… =]
http://qemum.org/Cop_29.png

update
http://www.qemum.org/Cop_39.png

I think you should adjust the eyes a little toward the center so they look like they’re focusing on something.

The guy looks alright but I still think the girl looks really hunched over.

Have you tried using an hdr map for environment lighting? It takes longer to render but it usually looks loads better.

Keep going :slight_smile: