As the title suggests I have very limited experience with Blender, that is to say, Blender for Dummies was my first source of self education on the program. I have always had an interest in CGI, I had always thought that it would be nothing short of fantastic to create an Animated film.
I had always believed the ability to do so was out of reach, I am in the Military so spending 4k on MAYA 2012 was out of the question and my upcoming deployment to a sunny and sandy country means i will be attending no college classes on the subject as well.
I just by chance happened to discover blender, and after some simple messing around I fell in love. I have had an idea for a movie I have wanted to make but I am still not there yet, but that is why I am here.
Now for my question: How does one go about modelling robots effectively? I have tried starting with a basic human mesh and working from there and found it to be quite tedious, Im having a hard time figurng out how to use the sculpting tool to create flat planar surfaces and I have no idea how to go about creating holes in the mesh ( for example a gap between two pistons on a leg). this of course could all very well be due to my innexperience and often times I get ahead of myself. Any help that can be offered will be greatly appreciated, even if it is pointing me towards tutorials ( preferably written since Internet availability is innexcusible here).
I had tried downloading .blend files of machine-esque models but only found myself wondering " ok, thats awesome, I wish I knew how they made that". Thank you again for any help that can be offered.