Yep, just an attempt.
Yep, just an attempt.
Heh, you’re fantastic at low-poly modelling. I can’t say more, because I don’t know what level of femininity you’re going for here, and anyway, I’m not the best modeler. XD Still, cool.
Yearh good toon head, cool I can’t see the fenimity either, but this is the first image, so…
Try her with a smaller, turned up nose, and some lips.
EDIT: Oh, and ears. She’ll need ears.
Lasphere: YOu have to look beyond the image… .
Orinoco: Thanks, will have to add lips.
Update: I moved some vertices around, trying to get the proportions more correct. I don’t use references so it’s a bit hard not to fall off. It’s MUCH harder to model children or female characters as a single wrong move makes them look like an old man or male.
I usally cheat by copying and attaching ears from previous models, but this time I decided to remodel from scratch.
ahhh… if things don’t work out, i’ll just slap a a big sticker on it “BOY” and be happy
She does look more feminine now. I like her, for some reason. :]
That’s really cute, very simple, but good topology.
I reworked some of the loops inorder to make her cheeks standout more. This is why I can’t write a tutorial on this stuff, because I don’t have a special pattern that I follow, I just manipulate the vertices/loops as I go and need them.
Awesome job. I’m always amazed when people can turn such a minimal mesh into something like this.
Man, I really like her, you know. You’re awesome at this stuff.
WOW ! That’s a perfect mesh for that kinda style (which i love) imo,
very nice and soft edge flow. Very effective use of the (very few) faces.
Very much expression and character, though…
That’s really a cute litte girl
Thanks for the comments you guys
It’s kinda of funny, everytime I go about editing the mesh the character gets younger and younger… Next time she will be a new born baby. (But don’t worry I make backups each time I do some editing, just incase I need to go back a few years)
I decided to stick with the last age group posted
I need your help; I’m not going for realism here but was wondering what body size would fit the head size, the proportions. I tried to draw two mockups of the body…
I’m going to go get some sleep; the brain should work a little better by tomorrow.
 I started modeling the clothes, I’ve also changed the eyelids a bit to make the bottom eyelid stand out more.
Still trying to decide on the proportions:
I LOVE this.
I saw the femininity from the beginning, very good work.
You’ve got the greatest style ever.
Can you make a little black puppy to walk along side her? With really shaggy hair…
hobbes: Thanks… a puppy hmm… maybe
I couldn’t get the static particles to look right, so I decided to use curves instead.
Now heres an idea: Using Path to make hair… lots of hair!
I mean this could be easier than static particles, you can add hooks to each vertex point (for animation) maybe even add softbody effects.
smart very smart indeed …
by the way, I see the feminity now