hello blender world, its me again :rolleyes:
i was working on building a sort of “dj” software using blender, ive got playlists, volume and balance(left and right) but i was wondering if there was a way to “listen” to a mic input in realtime?
It’s quite possible. You’ll need to use a 3rd party sound library to do it though. Something like pyaudio would probably do the trick. There’s some examples of using pyaudio for recording on the documentation page.
In Windows it could also be done using ctypes to access Winmm.