Hi everyone!
In this project we tried to quickly assemply a small scene and see if we could make someting nice without spending much time on the actual modeling. We usually have to use custom models provided by the client, so our work mainly consist in finding the right place and light to properly showcase the elements.
This is a test-case we made to show to our trainees that complex modeling is sometime secondary to getting the right mood.
The sofa is wonderful cc0 model by Martin Ziemys, you can download fro free at blendswap: https://www.blendswap.com/blends/view/84662.
Floor textures has been found on cc0texture.com and the backplates has been gathered on unsplash.com
Here’s some matcap screenshots of the scene.
Here’s the video of the post-pro steps. We used the brand new cryptomatte pass to easily mask out the elements to apply textures in post.