Long time I did not post anything on BA.o.
Here’s an humble attempt at GI with Blender 2.50 Alpha 2’s Indirect Lighting.
Original (full size) on this blog post: Indirect lighting test with Blender 2.50 Alpha 2
Packed blend file is downloadable, for your own tests, from the same link (available under Blender Artistic Licence) by rore and olivS
A full tutorial about Indirect lighting is also available on this blog post: Ambient Occlusion and Indirect Lighting
Enough useless talks, here is the picture: