Hi little over a week in version2 of the lizard man form last summer. Have some renders,- Blender 2.46
internal renders
lp
hp
bump
wire
Gliff_version1
Hi little over a week in version2 of the lizard man form last summer. Have some renders,- Blender 2.46
internal renders
lp
hp
bump
wire
Gliff_version1
looks like you have made it a little hard on yourself with all of those faces, but overall very good imagination on this one.
i find it scary but keep up the great modelling
Thanx for the feed back- wasn’t much up top (as the site buttons are fustrating) so I apprecate that. That bump is pretty busy as of now- yet even the modeling insn’t as I would have at finish either. Mostly trying to get some stuff happpening to learn- yet need a ‘project’ to take me through the steps. Would like to see him doing things so the path is somewhat expected- yet can’t help but think I need to spend some time meandering in the texuring word.
looks like you have made it a little hard on yourself with all of those faces, but overall very good imagination on this one.
Goings to rewrap that mesh still doing concepting- looking at seahorses for a bit of inspiration.
i find it scary but keep up the great modelling
Had thought of the “Gliff” character as more of a neutral or animal creature not meaning for him to be scarry or just as interesting. Was thinking an anima of a nature show creature footage or something could be fun.
Last texture render till I’ve got the mesh in place.
Another other world type piece, freehand. Some photo shop to lay in the scattering. The mesh isn’t good vert count wise and the paint is quick in edit yet as an initial discovery I’m pleased with the overall look . Just is such a kick to finaly see the accuall spce between things in respects to old drawing and memories that are coming into some measured contex-is amazing.