Loading Screen/Change Scene problem

Hey guys
So currently in my game I’m trying to implement a loading screen, so all I want is an image to be on a separate scene and it will change using a set scene actuator. The problem I’m having is that when I set that scene using the actuators the game looks completely different, texture-wise, I don’t know what I’ve done wrong, this is what it looks like http://tinypic.com/r/iznryu/8. If I just start the game from the game scene it looks perfect, like this http://tinypic.com/r/291cmpy/8

Any ideas on this guys?

Check that all the scenes are set to the same shading method. Ie GLSL

thanks, solved the problem!