i searched the forums a bit but i could not find the thing i was looking for. does anyone know how to make “local movements”?
example: i have a cube that moves around via keyboard sensor/motion actuator. i added another keyboard sensor(space) that should make the cube jump (it’s not only a jump but a complicated movement, so i recorded it via keyframes). when i use the ipo actuator, it uses absolute coordinates, the cubes jumps back to its starting position. so, how do i execute this animation locally?
thanx in advance, corban