Is there a way to lock certain vertices from scaling?
Let me explain:
As a first blender project I’m working on an animation of a book domino.
I’ve modelled a hardcover book and UV mapped it. I scanned some 40 something book covers (tedious) and created the texture files.
Now I would like to make each book have the right size.
Adjusting the height and the length of the book isn’t really a problem. The width however (Y axis in the attachements) is.
I’d like to scale over the Y axis while having both covers retain their sizes.
I’ve played with hiding, separating and proportional editing, but I never really managed to find a working/acceptable proces.
How would you do this?