# Locking down (freezing) rigid body positions after sim

**URL:** <https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104>\
**Category:** Particles and Physics Simulations\
**Created:** [October 28, 2013, 2:04am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104 "2013-10-28T02:04:18Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![skitchy](https://blenderartists.org/letter_avatar_proxy/v4/letter/s/958977/32.png) [@skitchy](https://blenderartists.org/u/skitchy)\
**Post date:** [October 28, 2013, 2:04am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/1 "2013-10-28T02:04:18Z")

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I’m sure this is probably easy but I can’t find it anywhere…  
Suppose you simulate a bunch of rigid bodies - you like the position they end up in and you want to have them sit in that position permanently.  
How do you ‘apply’ or ‘freeze’ these new positions and clear out the simulation so that when you go back to frame 1 they don’t all return to their original (pre-simulation) positions?

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**Author:** ![Richard\_Marklew](https://blenderartists.org/user_avatar/blenderartists.org/richard_marklew/32/4458_2.png) [@Richard\_Marklew](https://blenderartists.org/u/Richard_Marklew)\
**Post date:** [October 28, 2013, 2:15am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/2 "2013-10-28T02:15:21Z")

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Go to the frame you want to freeze and in the Scene settings remove the Rigid Body World

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**Author:** ![carlo](https://blenderartists.org/letter_avatar_proxy/v4/letter/c/c4cdca/32.png) [@carlo](https://blenderartists.org/u/carlo)\
**Post date:** [October 28, 2013, 3:36pm UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/3 "2013-10-28T15:36:09Z")

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I’ve got the same question. When I remove the Rigid Body World and I go to frame 1 it stays in the right position but when I want to move the object it jumps back to it’s original position. Any tips?

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**Author:** ![Richard\_Marklew](https://blenderartists.org/user_avatar/blenderartists.org/richard_marklew/32/4458_2.png) [@Richard\_Marklew](https://blenderartists.org/u/Richard_Marklew)\
**Post date:** [October 28, 2013, 4:39pm UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/4 "2013-10-28T16:39:38Z")

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Blend file ?

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**Author:** ![Kaluura](https://blenderartists.org/user_avatar/blenderartists.org/kaluura/32/21923_2.png) [@Kaluura](https://blenderartists.org/u/Kaluura)\
**Post date:** [October 29, 2013, 2:04am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/5 "2013-10-29T02:04:11Z")

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Removing the Rigid Body world isn’t enough…

In Object mode: [CTRL A] Apply --\> Visual Transform

And also don’t forget to delete any eventual keyframes.

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**Author:** ![carlo](https://blenderartists.org/letter_avatar_proxy/v4/letter/c/c4cdca/32.png) [@carlo](https://blenderartists.org/u/carlo)\
**Post date:** [October 29, 2013, 10:41pm UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/6 "2013-10-29T22:41:49Z")

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thank you for your help, this solved it.

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**Author:** ![ckat609](https://blenderartists.org/letter_avatar_proxy/v4/letter/c/dfb087/32.png) [@ckat609](https://blenderartists.org/u/ckat609)\
**Post date:** [April 23, 2019, 6:42am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/7 "2019-04-23T06:42:53Z")

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This isn’t working for me. I’ve tried all sorts of combinations. I’ve also applied transformation from object-\>rigid body-\>apply transformation… nothing. Any other ideas?

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**Author:** ![Albertofx](https://blenderartists.org/user_avatar/blenderartists.org/albertofx/32/1504971_2.png) [@Albertofx](https://blenderartists.org/u/Albertofx)\
**Post date:** [May 3, 2019, 4:55am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/8 "2019-05-03T04:55:44Z")

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Anyone know how to do this in 2.8?  
Seems like applying visual transform still jumps back to its original position…

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**Author:** ![CCESS](https://blenderartists.org/user_avatar/blenderartists.org/ccess/32/549749_2.png) [@CCESS](https://blenderartists.org/u/CCESS)\
**Post date:** [May 11, 2019, 11:06am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/9 "2019-05-11T11:06:20Z")

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Bake to keyframes, then go to position and delete keyframes.

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**Author:** ![Taros](https://blenderartists.org/user_avatar/blenderartists.org/taros/32/536261_2.png) [@Taros](https://blenderartists.org/u/Taros)\
**Post date:** [September 26, 2019, 6:48am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/10 "2019-09-26T06:48:57Z")

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Follow this steps in 2.8:

 ![image](https://blenderartists.org/uploads/default/original/4X/5/9/7/5978d4915b83be8cfd6044bd9eb30b9a7edd01f0.jpeg)

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**Author:** ![Bharat\_Justa](https://blenderartists.org/user_avatar/blenderartists.org/bharat_justa/32/630227_2.png) [@Bharat\_Justa](https://blenderartists.org/u/Bharat_Justa)\
**Post date:** [December 9, 2019, 10:00am UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/11 "2019-12-09T10:00:42Z")

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Thanks! I’ve been looking for this solution for hours.

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**Author:** ![Ankit\_Bhattarai](https://blenderartists.org/user_avatar/blenderartists.org/ankit_bhattarai/32/567017_2.png) [@Ankit\_Bhattarai](https://blenderartists.org/u/Ankit_Bhattarai)\
**Post date:** [February 28, 2020, 4:55pm UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/12 "2020-02-28T16:55:11Z")

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This is useful for 2.8 too. Thank you

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**Author:** ![Smruti\_ranjan\_Gochha](https://blenderartists.org/user_avatar/blenderartists.org/smruti_ranjan_gochha/32/670432_2.png) [@Smruti\_ranjan\_Gochha](https://blenderartists.org/u/Smruti_ranjan_Gochha)\
**Post date:** [April 12, 2020, 5:02pm UTC](https://blenderartists.org/t/locking-down-freezing-rigid-body-positions-after-sim/591104/13 "2020-04-12T17:02:03Z")

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i think this addon might help somebody.: [https://gum.co/TAsuA](https://gum.co/TAsuA)  
Find tutorial about this video: [https://www.youtube.com/watch?v=kSJU8VCNILU](https://www.youtube.com/watch?v=kSJU8VCNILU)

 ![maxresdefault](https://blenderartists.org/uploads/default/original/4X/b/a/f/baf7e35b98a0793d58eca57caafe2025094827bc.jpeg)
