Hi everyone! I have a problem that I haven’t been able to find the answer to by searching, so any help is appreciated:
I’m trying to make some animations for a game, and I need to have multiple different characters all doing the same actions, BUT their hands need to be exactly the same. I have a generic mesh and I want to copy it to different layers and edit each with sculpt mode. I need to block off just the hand part so that it isn’t affected by the sculpt tools.
Any thoughts? Thanks in advance. I’m using 2.53