Hello again… Just wondering how to check if an object has a property in a python script without using a “near” sensor or something of the like. I have:
import GameLogic cont = GameLogic.getCurrentController() own = cont.owner for i in range(0, len(scene.objects)) subject = scene.objects[i] if subject.has_key("lod"): # ^this here is my problem... if own.getDistanceTo(subject) > subject["lod"]: subject.visible=0
I got “has_key” from another script, but honestly I have no idea what it does. Thanks!