How many LOD can I add to an object? Is 4 the max, or can you do as many as you need?
Also, is there a way a LOD object can be made to face the camera at all times, while it’s high res versions are normal?
For instance, if I had a tree in the very far distance, I could theoretically cut the super low poly version in half, or eve replace it with a mapped plane and only one side would facing the camera if it was far enough away, but as I got closer it would be swapped for the whole tree, which would stop facing the camera.
Thanks.