I’m trying to make a tunnel with a basic polygonal shape and a path. In other programs the method is called “lofting”, but I can’t seem to find a tutorial on it for blender.
-uli
I’m trying to make a tunnel with a basic polygonal shape and a path. In other programs the method is called “lofting”, but I can’t seem to find a tutorial on it for blender.
-uli
Hi uli!
Say you want to make a bended tube. Here’s how you do it:
Create a bezier curve - this will be your path.
Next you create af bezier circle - this will be the shape of the tube
You select the bezier curve and find the button “BevOb” in the Edit buttons. Here you type the name of the circle, eg. “BevOb: CurveCircle”.
I hope it helped!
Kasper
think this is what you want?
http://vrotvrot.com/xoom/tutorials/mineRide/mineride.html
check out the list of tut’s in blender general forum, sticky post at top.
thx guys, this is exactly what I needed
-uli