hey,
in my game. there is a jetpack. so i wanted to make it so that as you collect the jetpack, then only you are able to fly. i’ve tried messages,properties, collisions but nothing seems to be working. i have set up the motion for it. but it is like that even without the jetpack it can fly. i want to make it as when you collect the jetpack, then only you are able to fly. help please.
You could test for a collision with the jetpack, and when that happens use the state actuator to add a ‘jetpack flight’ state to the object’s states. Are you familiar with states?