Lone Monk - CC0 scene and assets

Good evening,
now that Blender 2.92 has finally been release I would like to share one of my latest scene that has become part of the official demo files.
You can find it in the cycles section: https://www.blender.org/download/demo-files/#cycles and download it for free.

It was made specifically to test Blender 2.92 new Exposure node, so it is build for having a strong contrast between lights and shadow. Total working time from concept to final result is about 21h. I’ve recorded and commented with my friends a 50min timelapse that will be premiered tonight. You’ll see every aspect, from concept to modeling to shading and lighting… I’ll be on chat if you have questions.

The video shows a clock in the lower left in real-time speed so you can have an idea of the time spent in each phase.

Here’s some other pics:

You can see an example of usage in the end of the release page: https://www.blender.org/download/releases/2-92/. We always have been able to adjust a scene exposure from the render panel, but with the new node we can take advantage of other compositor features, like using the mist pass to selectivly apply the exposure only in one part of the scene.

2021-03-03 17_11_45-Window

Follow the discussion on Twitter:

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Wow!
I really love the colors and composition

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Thank you! I appreciate. I went for earthy tones with a sprinkle of blue from the sky. In the video I explain that initally I was going for a narrow shot of the chair only, there were no books around… but then, things evolved into a more canonical 1 point perspective.

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So well balanced scene … nice perspective and colors. Youre very talented artist!

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Nice scene… for some reason remind me on Uncharted game. Or I just see many cover are for good shooting :laughing:
And thanks for share.

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Thanks! I’m glad you liked it.

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I featured you on BlenderNation, have a great weekend!

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This is amazing! also your howto, great work on that :slight_smile:

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Thank you @insiderrr, I tried my best! And thank you for your work on texture haven, I think at least a bunch of your texures were used in the scene. Good luck for your jurney on Poly Haven!

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You’re on the #featured row! :+1:

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Wow amazing scene!!! I also dig your very expanded explanation

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Oh wow, great scene , lighting, shading, composition aaand basically - I love it all! Congrats :slight_smile:

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Thanks @bartv ! I took a vacation this month and I missed it :sob: but I’m glad you appreciated it!

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