With approximately the same amount of vertices and meshes but I would like to be created in Blender instead of another program. The reason is , I would like to animate and rigg it and I have read that there is a possibility having incompatibility problems in some functions if the 3D model isn’t created in Blender.
@baaag: I saw that model and I think it has a small amount of vertices (1074). I would like to rig him in order to create the facial expressions, lips moving-syncing and hand gestures…Do you think the amount of vertices and triangles is enough ?
@atom: As I have read, the “make human” open source project requires a lot of time and effort to create a descent human model and I don’t have that. I think it will be very complex to create a similar 3D model from scratch like the one I posted at the beginning
At turbosquid I have searched for human models and the link I posted is the most suitable for my case.
I have not worked with make human yet, I have just read some things about that program. I will give it a shot through makehuman. Thank you all.