I’m trouble getting started in character modeling. Trying to figure out the shape, proportions, and topology is kicking my butt. Additionally, I’ve not done a major project since Bmesh (being honest, Cycles) was implemented and the sculpting workflow is very new to me. It’s not ending well.
I was wondering if anyone had or knew of a royalty free/CC mannequin-esque mesh that would be good to sculpt and add features onto. Preferably one with good topology, something that I could study, rig, animate, and reuse a few times until I can make my own.