Looking for a freelance 2.5 coder (paid)

Hi!, first of all, if there is a better place to ask for this, let me know. Now, what I need is almost done already:

When using Merge (alt m) on 2.5, there is a check box in the tool panel to merge also UVs, so the mapping doesn’t get distorted.

What I would like is to be able to use that on any vertex/edge/face transformation, so I can move a vertex, and the same vertex is also updated in the UV.

Regards.