Looking for a full-time blender modeler / developer to work with us at NASA

modeling
space

(Frank Graffagnino) #1

Hello! Our company (METECS), is looking for someone to join our team full-time to help us at NASA (JSC) doing blender modeling and development. This would be a full-time, salaried position. It would involve work in Blender, but potentially also working with tools such as Unity and Unreal, as well as the possibility of some programming work such as Blender scripting, or C# development inside Unity, etc.

The job would be local to Johnson Space Center in south Houston, so unfortunately remote work or telework is not possible. This position would involve a desk at JSC.

Most of the work in this lab will be used for Virtual Reality (VR) and Augmented Reality (AR).

We are interested in various experience levels, but most of all a comfort and enthusiasm for working in spaceflight and experience working with Blender.

For more information about our company, see our website: http://www.metecs.com

You can contact me here if you have questions. To submit a resume, email it to [email protected]

We also have a job listing posted on dice if you wish to apply through that channel.

Thanks for considering!

EDIT: I should also mention, since this will require U.S. Federal badging, that either a U.S. Citizenship or a U.S. Permanent Resident is required.