Ok I’m sure this has been asked before but did not find it. Go ahead and blame me for not looking hard enough, but anyway I’m looking for a good and accurate script, or technic that connects an object to the mouse and fallows closly on top of it. Thanks
umm, you mean like a cursor?
there is no good way to line up a system cursor with the game (so that you can use mouseover sensors right, instead of some hack ray sensor thing). I think you would be better off sticking with the system cursor which can be shown or hidden with a bit of code:
import Rasterizer Rasterizer.showMouse(0)
which will hide the cursor, set the 0 to a 1 to show it
(it is annoying, blender by default hides the cursor, the blender player by default shows it)