I’m a modder. I am pretty much a newbie but I have created and released a game mod of my own. Coming pretty much exclusively from a ZModeler experience I am looking to learn a second modeling program to suppliment my needs as a modeler.
Specifically I model for racing games and would like to expand into creating race tracks. But I need to use a program that would help to automate the process of creating Artificial Intelligence Waypoints (.AIW) files. Now what these are, are simply 3d coordinates exported from a program which, when appropriately formatted, the Game Engine AI’s use to follow a track’s race line. Each coordinate represents a waypoint to the AI. A race track can contain in excess of a thousand waypoints.
My question is:
Does Blender contain the necessary tools for me to created splines around a race track (to represent the AI racing line) which, when exported into a particular file format, I could then extract the necessary waypoint coordinates from to begin creating my Artificial Intelligence Waypoints (AIW) file?
Creating these AIW files is actually a lot more complicated than that but this would be a good starting point. If anyone needs more clarrification I’ll be happy to explain more.