Myself and a small group are working on a top-down open world sandbox game. We are still in pre-development so I don’t have much to show you unfortunately. I can explain it simply though.
It’s a top down game similar in camera view to many 2D open world games like Realm of the Mad God, or the 2D Legend of Zelda games, though our game is 3D. We’re using a very simplistic art style with low-poly models, and bright vibrant colors. We have a mostly medieval fantasy setting, so swords and magic, similar to Elder Scrolls, DragonAge and the likes. Our twist is that relics have been found in our world and they are actually highly technically advanced machines. They’ve cropped up recently in our world but the technology has been used to modernize a few things, for example a hovertrain line between the two largest cities.
Core gameplay is hack’n’slash style with simple controls that still have depth. We also have some RPG elements, like being able to choose your race (human, elf, etc.) and having different starting points per choice, as well as a class system. If any of this interests you, please either PM me or reply to this thread and we can talk in more detail.
Roles we need include (as of 11/22/18):
-Programmers (we’re using Unity)
-UI Designers (experience in Unity a plus)
Any help with story writing or modeling is also appreciated!
The project is entirely voluntary, and you can work on it on your own schedule. Deadlines are pretty much nonexistent, though we’ll have a progress check every couple weeks. The end goal is to eventually get it officially released, at which point payment is Rev-Share evenly between all members of the team.
Please if you have any questions and/or if you are interested at all, shoot me a PM and I’ll replay ASAP!
Thanks for reading and considering!
(Edited to reflect current roles we need as of Nov 22, 2018)