I have a character rig that I then convert into a rigify.
But my model may have additional parts. For example, the Tail, the lower part of the horse.
Is it possible to connect pre-made rig parts to simple bones?
I know that rigify has a similar function.
But as I understand it, it only works on preloaded bones and won’t work on mine bones.
I already have models but with a simple rig.
I don’t want to change any bones because they already have weights.
I want to quickly add IK and FK manipulators to my bones
That’s one option, but Rigify is a modular rigging system, there should be no reason why you can’t combine your additional bones to the metarig, apply a suitable Rigify type, parent or connect as need be and have the whole thing generate in one hit.
The only real difference between a Rigify ‘preloaded’ bone, as in the sample you show and your own chain of bones, is that the Rigify sample has the Rigify Type already applied.
Thank you. It worked in the regular addon. But for some reason it didn’t work in the addon converting rigs from DAZ.
As I understand, after the converting I can no longer add a new rig.