Our team have been working on a project called “RisingStorm”. Its a 3D remake of an old 1997 game called Netstorm. We have been working on it for just over a year now and have put together a working playable game. Check out our website, www.risingstormhq.com to see our artwork and videos we have made. Multiplayer is functioning well and the major parts of the game and working well.
Currently our team consists of Me (I make the menus and GUI), Feng (awesome skinner and modeller), Biss (Project manager and 3D modeller), Duhprey (master coder), James (music guy), mystery X (skinner), Roach (animator), Zygo (3D modeller).
Risingstorm once finished will be an epic multiplayer game for everyone. Based on players controlling a High Priest who leads its Island tribe of Nimbians in the hazardous skies of stormy Nimbus, players must choose which Fury (God) to align themselves with and capture enemy High Priests and sacrifice the enemy on their altars to their aligned Fury. A real time strategy that requires speed, skill and tactics beyond measure, players will compete to sacrifice one another in battle for the Furies’ favor to gain spells to strengthen their priests. Every multiplayer game will also have a small percentage of a special item appearing for the winner, sacred spells, items, equipment and storm crystals that will better aid your High Priest. Players will be able to customize their High Priest’s equipment, gain new units, spells, power, and rewards beyond imagination.
Though everything is running pretty well atm, one of our animators is too busy to work on the project at the moment. Hence we are looking for a 3D animator to help rig some of our 3D models. Skinning is also an added bonus if you can skin. We are using the Unity engine for the game and most of the models are being made in blender. If you are interested in helping contact me via our website or post here.