We are looking for a modeller who could create characters(mostly robots), levels assets and weapons for a 3D top-down shooter. Concepts are getting done, you will be working based on them, but there is still enough room personality.
The game will have a light, cartoon-ish/realistic style (for example: Overwatch or Lego games).
We are looking for someone who:
-can game ready models (eg: lower poly count)
-can do texturing (PBR, preferably in substance painter)
-can animate a bit (mostly robots and other mechanical things).
Spoken English is a must as the briefs, descriptions and Skype calls are in English.
Link your portfolio with your message please.