we are currently looking for adept Blender artists to model
- avatar outfits
for an anime/chibi online game. The proportion of the furnitures/outfits would be something in this style:
ie. not too real-looking, but cute or pudgy.
this is a paying gig. USD 17 per clothing item / furniture all low-poly models
polycount ranges from 800-2.6k mostly per item and texture resolution depends on the size of the object ranges from 128x128 to 1024x1024
for a sample of the said list…Tables / Bar tops / Desks Each table tile will be able to stack 1 item on top. (eg a table 2x3 will be able to hold 6 items on it)
Wardrobes / Cupboards / Dresser
Chairs / Benches / Stools / Bean bag chairs
These work in conjunction with partitions or other obstacles to restrict entry to certain parts of the room. They can be open and closed by the owner only.
Jukeboxes / Radios
Players can place these in their rooms to stream music to the room.
Plasma / LCDs
Notice board / Guest books
Players can keep a journal entry and leave messages for one another using these. Upon interaction, a panel pops up showing the contents of the board.
Display cases function similarly to wardrobes and dresser, with the exception that items placed in a display case is visible to all avatars. Players can put rare or unique items that they wish to exhibit
in to display cases.
and of course outfits: http://img405.imageshack.us/img405/2789/samplelz3.jpg
for more references of what look we’re aiming for:
ie. the objects look like mini versions, and have the tendency to look cute, cheerful, etc. pls refer to the first post on how to send print screens of your work.
you can dl the blender file/template of the current avatar model that we use together with the sample outfit here http://www.box.net/shared/9o0jgx3k88
a few more things:
Please take note of the layers for the outfit; there are 4 poses to take care of just make sure the clothes change to fit in all 4 poses/weight mapping. The primary components of an outfit are:
hair/headwear, (if possible, make the hair color adjustable using the slider controls in blender)
and footwear… optional is facewear: eg glasses and beards
regarding the door etc, just use the avatar model in the blender file as your basis for the proportion, as well as the printscreens in this thread to make the objects in their mini/cute version and you’ll be
interested applicants may send their samples to chisaikame (at) hotmail (dot) com. You can also visit/try the game (a work-in-progress) our website at www.fresboworld.com