Looking for Blender Character Rigger for VTuber

Good morning all, I’m currently looking for a 3D Character Rigger to help out in rigging my game dev team’s VTuber mascot and getting him stream ready and good to go in Vive Trackers/Full Body Tracking. Currently, we have 4 Outfits with 3 more outfits planned in the future, there’s already a rig made for him so he needs to be inspected, weights painted properly, some properly made blendshapes via sliders, and exported in a .VRM. All of the necessary assets, references, and materials will be provided as well as the project folder.

A general summary of the job ad is as follows:

Requested Job Title: 3D Character Rigger

Start Date for the position: ASAP

Position Type : Freelance

Compensation: $80 a Rig

Experience Level: Entry 0-2 years

Soft deadline for each outfit: 1 > 3 weeks

Demo/Portfolio/Samples Required : Yes

Location: Remotely

Skills and Software Knowledge:

*Required:

Knowledge of:

Blender

*Pluses:

Working applicable knowledge in Unity

Can Rig in Maya Lt for a separate game dev project.

Knowledge of VTuber software such as VSeeFace, ThreeDPoseTracker, ETC

Making rigs that are motion capture friendly for software such as VR Chat.

Please Submit an application with a link to your portfolio at: [email protected]