I’ve been learning Blender for a few months and I’m working on a small interior scene. The modelling is mostly finished, but something still feels “off” and I can’t tell whether it’s the lighting, the materials, or the camera angle. I’ve spent hours tweaking things and now I think I’ve looked at it for too long to judge it objectively.
Before I continue refining it, I’d love to hear what experienced artists usually look at first. When a render doesn’t feel realistic, do you normally start by fixing the lighting, improving the materials, or changing the composition? I’d really appreciate any advice because I want to improve my workflow instead of randomly changing settings.
When beginning its often lacking on all layers of a 3D scene: composition, lighting, model quality (geo + textures) and colors. Try to stick to references as close as possible. You will learn a lot from this. And try not to use too much color in your scene - this makes it easier in the beginning. Good luck!