Looking for head


(ChooDaddy) #1

Where can I find that head tutorial that everyone’s always talking about?

-Choo


(luckybreak) #2

This site is a good read

http://www.erc.msstate.edu/~camen/thehumanhead/

also this advice from bassaminator helped me

if you want, check out the tutorials sections at www.flay.com. I know they’re lightwave oriented, but poly modelling is poly modelling, also, spiraloid: http://cube.phlatt.net/home/spiraloid/
(it’s down right now for me, but a great resource. good forums, too.
the tutorials page at flay:
http://www.flay.com/LinksByCategory.cfm?CategoryID=3
In general, I find that reading and doing a large number of tutorials, especially when I have to translate the principles from patch/nurbs/other packages goes a long way to improve my modelling. I actually started modelling in patches in animation master, and started using blender to practice box and poly modelling methods, only to find I liked it much better. strangely, all the ‘important’ things I learnt in hash translated to the new medium very well. So I’m a big advocate of not being restricted to one software, especially where techniques are concerned.


(Bapsis) #3

Try this out, i found it to be an awesome tute, it takes you through the face and then the whole head. Not sure if its the one that “everyone is always talking about”, this one is by Barry Bonds and was hosted on Blendermania. Hope it helps!!!

http://web.archive.org/web/20011020072339/www.blendermania.com/tutorials/tutor/BarryBonds/faceb001.php3

Matt

Blend on, and blend well!!!


(Bapsis) #4

…oops, that tute just does the face and not the head, tho following the same procedure it would be simple to figure out how to shape the head.

Matt

Blend on, and blend well!!!