Hey Blender Masters,
I’m trying to step things up by really pulling MMD models into the modern age by taking advantage of the latest technology. Since my Blender skills are currently limited and time being a factor in the conversion process I’m looking for someone(s) to work with me on some model conversions. It could be a one time deal or an ongoing relationship as I already have about 25+ models ready to go for my project.
If your interested, I’d like to hear what your rates are for the following:
- Straight conversion to .fbx (preserving materials and morphs[blend shapes])
- Conversion with material enhancements (less cartoony style, more realistic materials and skin)
- Above with animation(s) applied; mmd tools includes importer for .vmd animation files which will be provided; ideal is to add 1-5 animations per model
- New Animations created for converted model; more conventional style of animation
- Converting the Model Parts from Japanese to English; i.e. bones, morphs, etc; instructions on converting names using PMD Editor can be provided.
Models will ultimately be used in Unity gaming environment.
Thanks and I look forward to hearing from you.
- Ted
If unfamiliar with the process but still willing to give it a shot, here is some helpful into about the conversion process to help with your research. Again for me this is more of a factor of available time than ability to go through the process.
Sample Model:
Sample Conversion: (Before / After)
Example of Conversion Process: