I’m looking for a blender expert who can help me convert a set of existing opensource blender asset files to another widely known formats used by other engines such as fbx, collada, ms3d, etc. The blend files are mixed with static and animated models. These needs to be separated and should be game ready with all animations exported properly. The assets will be used for a tech project and game demo that I’m currently working on.
Full credits will be posted on the upcoming game demos and will be marketed mainstream. PM me for those who are interested, thanks!