Ok, I’ve been trying to tweak this waterfall. I have noticed that no matter how I set the particles of the mist at the bottom to render, they are overidden by the water. The particles appear more in 2D than in 3D, I have particles set to be in front of the waterfall as well as the sides, they just dont render correctly.
In am working in 2.52 and have tried this in 2.50 with the same result. I don’t have any earlier version so I haven’t tried that yet. This is really bugging me, any help would be appreciated, maybe I just need to learn 2.49 builds instead.
This is what it looks like before rendering.