# Loop to Curve

**URL:** <https://blenderartists.org/t/loop-to-curve/1271282>\
**Category:** Released Add-ons and Extensions\
**Tags:** modeling, add-ons\
**Created:** [December 13, 2020, 12:40pm UTC](https://blenderartists.org/t/loop-to-curve/1271282 "2020-12-13T12:40:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Bookyakuno](https://blenderartists.org/user_avatar/blenderartists.org/bookyakuno/32/33930_2.png) [@Bookyakuno](https://blenderartists.org/u/Bookyakuno)\
**Post date:** [December 13, 2020, 12:40pm UTC](https://blenderartists.org/t/loop-to-curve/1271282/1 "2020-12-13T12:40:49Z")

</div>

![loop_to_curve_samune](https://blenderartists.org/uploads/default/original/4X/5/e/6/5e61aac6225c35979bf8d209c38890ad72eab9a2.jpeg)

### Create a curve from an Edge loop

Generates a curve shape along the topology from the edges of the mesh.  
It assists in the production method of creating complex curves from polygons that are easy to control.

## [Download](https://gum.co/EPSBc)

[gumroad](https://gum.co/EPSBc)

> **[Blender Add-on : Loop to Curve](https://bookyakuno.gumroad.com/l/loop-to-curve)**
>
> Create a curve from an edge loopエッジループからカーブを作成するアドオンメッシュのエッジからトポロジーに沿った流れのカーブ形状を生成することができます。制御のしやすいポリゴンから複雑なカーブを作成する制作方法を補助します。OptionBy default, the selected edge is automatically expanded to curve the loop edge and multi-loop edge without selecting...

[Blender Market](https://blendermarket.com/products/loop-to-curve)

[https://blendermarket.com/products/loop-to-curve](https://blendermarket.com/products/loop-to-curve)

## Image

![loop_to_curve_gif_min_500](https://blenderartists.org/uploads/default/original/4X/e/1/3/e13951a7a1b2c4f84e888b44b504c2424d455b8a.gif)

 ![loop_to_curve_wire](https://blenderartists.org/uploads/default/original/4X/9/b/3/9b315b04fe2122896d011dede01739657a0e21b9.jpeg)

### Option

[![](https://blenderartists.org/uploads/default/original/4X/b/1/c/b1cd66f20db6c8229fb5b184e83a53f628ae08ba.jpeg)](https://bookyakuno.com/wp-content/uploads/2020/12/loop_to_curve_option-2.png)

By default, the selected edge is automatically expanded to curve the loop edge and multi-loop edge without selecting the edge loop in advance.

You can use subdivisions to increase edges, adjust curve resolution, and more.

- Duplicate
  - Duplicate and then perform curving
  - Useful when you want to keep the original object

- Smooth shading
- Use loop
- Use multi-loop
- Split the loop
  - Use subdivision modifiers in advance to increase loops

- Decimate
  - You can reduce the points gained with the subdivision modifier
  - There is a problem that the bulge of the shape weakens

- Bevel depth
- Bevel resolution
- Resolution U
- Decimate in advance
  - You can create a curve with a random flow
  - Works when the value is lower than 1

### Menu

- 3D View \> Sidebar (N) \> Loop to Curve
- 3D View \> Mesh Edit Mode \> Header \> Edge \> Loop to Curve

### Link

[忘却まとめ](https://bookyakuno.com/loop-to-curve/)

> **[【Loop to Curve】エッジループからカーブを作成するアドオン【Blenderアドオン】 – 忘却まとめ](https://bookyakuno.com/loop-to-curve/)**
>
> 選択したメッシュのエッジからカーブを作成するアドオンを紹介します。 ダウンロード gumroad Blender Market リンク Blender Artists 機能 カーブ化させたい流れのエッ

## Other

* * *
The model of the package is a fan art of Daiki Tsutamoto's artwork. I developed an add-on to create this model.

[Daiki Tsutamoto - Twitter](https://twitter.com/tdaiki1216/status/1337745504034119683)
