I haven’t been posting for a long time, but I never stopped blending. I think that it’s now time to show what I have learnt in the past six months - I begin with some UV mapping. I spent some two hours on this project - first I took six photos of the book and then I edited them to make them suit on the model. I fired up blender and used these images as backgrounds and started modelling from a box. The model is simple (112 verticles) but the most difficult job was to fit the images to the model, and that’s how I spent the rest of that time. Rendering without the reflecting floor takes like three seconds and with raytracing and mirroring the rendering time was 1:33 (Blender internal). I’ll post some more books here later and propably make some scene of them.
Any comments? I was aiming for a photorealistic result (which shouldn’t be difficult to get with this simple model when UV mapped).