Hi,
I have a model made in Maya. When I applied textures in Maya, it worked and still did when I rendered it.
Then I used OBJexport to export to a wavefront and brought it into Blender. The textures are lost when I try to render:
Previously, the textures showed when I changed the mode to “Textures”, but now they don’t and it looks the same as in the render. I checked the UV coordinates, and they were perfect. I removed lamps and turned on environment lighting, but it didn’t work.
Any suggestions?