Hi all
This is something I’ve been working on last week. Since it started as a modeling exercise, and developed on it’s own, I would really like any critique or suggestion, both technical or concept wise…
Also this is my first “serious” human modelling, so don’t be harsh 
the lighting looks pretty good. the robot model is, well, interesting. her proportions don’t work well together. it looks like her head and breasts are really big, but her waist and legs are small. the angle you have her forearm at makes it look really small as well…but maybe she’s supposed to look like that, i don’t know. you need more texture on the lips, right now they’re just flat red. try adding some bump. i like the look of the cloth, it’s well done. her hands are also really thin along their z axes. overall a cool concept though.
also, the leggings, i cannot tell if they’re supposed to be torn or not. it looks as if maybe the mesh for the leggings has intersected the mesh for the legs at the spot where there are supposed to be tears.
@swirlypillow
Thanks for comment!
All very good points, I started with a ref. to female body but wandered off during process (I find that common problem when starting without clear idea of final look).
I tried to achieve look similar to works of Reynante Martinez with lighting and comp. ,glad you like it.
Are you referring to axis normal to the palms of the hand?
…ah Reynante is the bomb at lighting! a Blender hero for sure.
yes, the axis normals with regard to the palm of the hand. also i’ve marked up a few other areas that look a little…thin. i see what you’re going for on the knee/leg joint, and it looks cool, but since the calf attaches only on one side of the knee it contributes to the strange look. maybe have the calf area connect on both sides of the knee joint?
also another idea…she comes across as someone’s old, cast-off love bot, which is what i think you’re going for. maybe make her a bit more, abused? i’ll leave that up to interpretation. 
i also love the blue sparkle in her eyes. 
Here is little edit… Still not sure about hair (also first hair I’ve made)… About “abuse”, thought about some scratched tex. but now like her nice and clean, will see 
Full Res
why is her arm ripped off!? did somebody get rough in the bedroom? ahhh robot love 
The tights are the only thing letting it down.
I’m by no means an expert on tights, having never worn them, but when they rip you normally seem to get ‘ladders’ in them over the holes.
Other than that, this thing is immense 
Thanks
@Casio23
Good point, will add some. But I looked up some ref. images and don’t believe that I will be able to achieve that trough modelling, and don’t feel like messing with textures (not that good at texturing :() so they will probably still look bad…
@Evil Moon MOose
I’ll leave that to your imagination 
Regarding the tights have you tried using an alpha mask?
simply paint where you want the ladder with a sharp brush
Also with the fore arm, because it is pointing towards the camera it makes it appear very short, perhaps lay it down a little so it looks more in proportion.
Hope this helps 
@metalix
Thanks!! I tried that but for some reason painting doesn’t always work out for me(not experienced enough to know why, either a bad mesh or maybe should get a tablet…). Still your suggestion is IMO the best way to achieve that look, so will try to figure it out for future projects. I’m getting tired of this one so will post it in finished projects.
