I like it. It’s a good example of changing verticies during Runtime. I reckon you should make an export for it. That’d be cool. Just before I download, did you use animations to change the shape?
Yup, and used properties to set the position, so you could have the face you selected put into your game scene (that’s if you didn’t mind too much bones in the scene, as they’ve been known to drag down the fps).
As for a export feature, I’m sorry, I haven’t the slightest clue on how to do it (well other than learning python, and that is something I have very little experience in, although I am still learning. Once I learn how to, I’d be sure to get it exportable)