low poly head mesh feedback (beginner level)

hi, allI was hoping to get some feedback on a low poly face I’m putting together. I’d like to be able to use this as the basis for future models, so i’d really like to get things right. So far, its going better than some of my other experiments in the respect that loops seem to be ok, etc. Please let me know of any geometrical issues I seem to have so that i can fix those up. The main issue may be with the nose area, so please let me know if you have any suggestions. Thanks!

Attachments

face3.blend (447 KB)

You have to learn how to make good topology… try with simple and lowpoly models. I find this for you http://www.packtpub.com/article/character-head-modeling-in-blender-part1 it is for blender 2.4 versions but you can learn basic things in human head modeling.

Thanks for the link to the article- this will be very helpful…I was using a book that just didn’t quite seem to work it as a process the way that this person did. :slight_smile: