This is my second scene experiment, I tried to increase the quality and quantity of the props, and focused on the lighting!
I featured you on BlenderNation, have a great weekend!
thank you so much!
Really nice design and delightful color palette, well done !
cool great work
Hi marzailles, great job!
Wonderful lighting and texturing, beautiful render.
Congratulations.
Amazing work !! , I like this kind of work just curious to know that can we use this type of modelling in game design or it is just for illustration purpose ??
Thank you! The model can be considered as mid to high poly due to props, but it can easily turn into low poly as the main purpose was to create a semi-complex scene. I did as an excercise to learn blender so these renders are for illustration purpose!
Sorry for “spamming” yesterday, maybe too off-topic, it was a similar model from Meltem on artstation, which I like.
Love it
This is great. I am a newbie. Thanks so much for showing the props. I am trying to recreate my grandfathers shop from when I was a child. Showing the props helps me to understand the process.
thank you! i’m a newbie too and i’m happy that we help each other with the process
Congratulations, this work has been nominated for the ‘Best of Blender Artists 2022’ award in the #interiorarchitecture category! You can vote for it here.