this is my first low poly model in blender. (well it’s the second time i use it, but i already love it :D, hem, at least the current CVS with faces selection)
I know i must add some shadows on the legs and the neck, sharpen the texture of the ‘carapce’ (don’t know if this is an english word sorry…) and make a better transition between the head and the neck.
This is a viewport screenshot, I can’t figure how to make a descent rendering. Scanline is not (yet) my best friend, and yafray don’t want to render the texture. How must I configure yafray to accept UV maps ?