Updated June 1st - see post #15
May I present to you, an adorable little Nordic’ish winter scene! Done in ultra low-poly! This was a technical excersize for myself, practicing most of what I have learned in addition to solving a few new puzzles.
I do not plan to do much more with this. However, I would love to encourage anybody interested to continue this piece in any direction they desire. I would love to see this made interactive somehow. There is also room left to make more objects for the scene, such as the interior or the house.
The scene is almost BGE friendly. There are some normal issues that need to be figured out. I also wanted the glow from the lights to be billboarded somehow (instead of simply duplicated and rotated).
triangles = 1559
texture = 256x256
(however I cheated and made an additional emit map)
Click the image below to see full scene rotated. [![http://www.traylorpark.com/files/lowpolywinter/vimeolink.jpg](http://www.traylorpark.com/files/lowpolywinter/vimeolink.jpg)](http://vimeo.com/1816813)
I have also attached the packed .blend file. Feel free to break apart, inspect and use in any of your own works. If you want to use, just give credit - thas all.
I packed the textures as .psd files to maintain the ability to edit the individual layers.
Lastly, I would like to encourage anybody who is just starting out on their magnum opus game to consider the value in focusing their efforts on a smaller scene, and working out from there.
Thanks for taking a look!
winter scene_packed.blend (484 KB)