Low poly worlds

some stuff when I learned the blender





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woow this is so much amazing, i really like the last one alot, with all the volumetric lighting

the moon shoots are amazing to , i like the asstronot ply sute and the moon to, wich look like a clay ,

but really i like the home scene, i wish this was my home, green and blue everywhere , really nice work

Thanx very lot !

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mind if i asked ,
you said “some stuff when I learned the blender”
when is that excatly ?

I first launched the blender ver. 2.78 (about a year and half ago). Before that I used 3d-Max and some CAD-soft.
But the blender is divine!!
I immediately liked the Cycles render for its simplicity. And modelling process is actually faster than in Max or Maya

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wow i am so so desapointed right now, i,v been using blender of 6 years now, and i can not reach this skill not after another 6 years ,
this is so crazy

Love the style!! Keep creating bro!

The river scene is really nice and peaceful, you could even tweak a bit the lights color to give it a more ‘end of day’ mood.

don’t worry )). I worked more than 10 years in the industry before the blender, So I also improved skills up not in one day ))

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Thanx. )) But when I did this scene, I used volumetric shaders in the world’s nodes - I thought it was the right way, - And it was very difficult to control the light in the scene at the same time. The strength of spotlights is more than 100 000 000 units!! But now I know that it’s better to create a cub around the scene and apply to it volumetric shaders (in Blender)

that great