ahkun
(ahkun)
1
hi, I’m building this low polygon male character and would like some feedback
you might tell from the wireframe that there are no polygons for facial features, 'cos I plan to add cartoony eyes and mouth by texture
let me know if there’s anything i can improve on the model
things to do: rig, model hair and some clothes
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3dementia
(3dementia)
2
No obvious problems that I can see, maybe join triangles in a few spots, but it looks lke a nice mesh.
ahkun
(ahkun)
3
thanks for the complement, here are a few screenshots rendered in ogre3d with hair and cartoony face.
i wonder if anyone know of any good tutorials on texturing skin? kinda putting it off until i learn how to do it properly.
maybe texture tutorials about using toon shaders?
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