Low quality render when rendering exterior of house compared to Interior

So whenever I rended the interiors ,it looks really nice,crisp and detailed and with same settings and resolution.On the other hand when I render the exterior of house is looking very flat and bad.

Posted two pics,I am still learning Blender fully now and want to implement it as a main visualization tool in my workflow.This is a demo project I am working on.

https://imgur.com/a/p6H38Cf Interior/Balcony

https://imgur.com/a/TcRnTgU Exterior.

Might me an Denoiser Issue or something regarding Clipping?I never get this in 3dsmax.

For me both renders are exterior and overshoot. Is this only environment texture or you using sun lamp too?

Just HDRI in environment texture.

The scene looks like a 3D model of a house + a HDRI for the background. In your “exterior” shot there is no interaction between the house and the surrounding (no shadows, no objects in foreground etc.). Also the house intersects with the wall in the HDRI.

Same should be true if you worked on the same scene in 3DSMAX. Therefore I´m not sure if I understood your problem correctly.

(I´m also not sure if the glas is behaving as intended (very dark) and the ceiling has a strong reflection)

You seem to need to work on the actual environment, lighting and materials. It would be nice to have a button or a checkbox…

:laughing:

Unfortunately we need to work on stuff like materials, models, lighting, composition and so on…

Light has more things to bounce against in the interior scene, the light hitting the details from different directions makes them stand out.

Your HDRI also has fairly even contrast and is very bright, using one that has a mix of dark and bright scenery might make your scene look better.

ok. then check color menagement and pick AGX or Filmic. Try gamma/exposition settings. You can always use compositor to tune image every possible way.

One thing I think that is important is exposure, depth of field etc.

When I take a photograph (with a real camera) I do not use the same settings for interior and exterior shots. I always have one finger on the aperture setting and another on speed also if I have to Iso.

Even if you set the camera to automatic ( uurrrrrg ) the camera will take the photos with different apertures and speeds depending on the lighting.

Blender does not have those exact parameters but you can control the amount of light that hits the camera in many ways. Via lighting and colour management.

I often use scene copies in Blender to vary the camera settings, lighting and colour management for interior - exterior shots (and sometimes for just different camera placements).