I’ve got a question on memory management. I’ve got a big scene with lots of different elements. Now I want to add a ship with a considerable number of vertex. This ship is not going to be modified, just translated over the scene, so I dont need to see its shape on the scene.
Is there a way to convert this ship into a box (the same as it happens when you set BOUNDING BOX) so it doesnt consume so much memory on the screen? Acutally I want exactly the effect of BOUNDING BOX but just for the boat, not for all the elements on the scene. Is this possible?
Thanks in advance