Luxcore and AO maps

Trying blendluxcore and it looks like I can’t see where to put AO texture maps. Does it not accept AO maps?

Ambient Occlusion maps are usually setup by mixing a AO texture with the material’s Diffuse Color.

That being said it appears that Ambient Occlusion is not supported for LuxCore:

image

I’m not sure if this means if LuxCore does not supporting a certain map, that you cannot also set it up yourself in Blender.

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If you have an existing occlusion texture, it will work no matter if the renderer supports occlusion or not, because the AO has already been turned into a simple texture.

That’s what I thought. Thanks for confirming that.