Phew. Ok. I have facial hair on my guy. I have it as a dark brown matte, all curves. I’m looking to have a gradient alpha from base to tip. How do I do this? Textures? Nodes? Help meh!:spin:
Try the “blend” texture, but set the mapping (under “Luxrender 3d texture transform”) to “local”. The in the materials panel, enable alpha transparency, set the mode to “texture”, and select your blend texture. I THINK that will work?